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One of these days I needed a debounce on Swift to ensure some block of code would only be executed once in a period of time. Debounces are quite simple so I implemented a first draft of it.

Not long after that, I also needed a throttle to skip repetitive calls to a different block of code. Not too different from a debouce, but not quite the same.

Bouncing around in the interwebs (pun intended), searching for a simple implementation for throttle, all I could find was nonsense… and overcomplicated.

So I created an extension on DispatchQueue (where it should be):


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