I believe that every iOS developer is already aware of Apple’s new directive forbidding any apps using frame to be submitted to the Appstore when the new iOS 7 goes public. That means that ALL new app will have be developed using this tool created by the son of a devil called autolayout.
Anyone that has already used autolayout knows that margin, width, height and
other properties are calculated in runtime, therefore, they consume sometimes
unnecessary CPU time. For some inescrutable reason, Apple decided to create this
new concept from scratch to ease working with different sized screens, while
they could easily reuse existing CSS concepts like margin, padding, among
others. In addition to being extremely confusing (a UIView's
margin
constraints are in its superview), having a pitiful syntax
(“V:|-(-5)-[view1]-(>=10)-[view2]-(912837)-|”)
, autolayout also makes
everything slow.
Protip: if you’re configuring your coinstraints via code, never forget
seting self.translatesAutoresizingMaskIntoConstraints = NO
in your view. It
took me a couple of coffee cups to realise this was the reason why my
constraints weren’t being executing along with [self layoutIfNeeded]
.
I recently had to work with a UICollectionView
and the scroll was getting
really laggy. Anytime a new cell was loaded, the framerate dropped. After
spending a few hours trying to find the root of the problem with a couple of
friends (we even considered the problem being the SDK’s dequeue
thanks to
Profiler) some inspired insight hit us and we decided to disable autolayout
on the UICollectionViewCell's
xib and everything flowed like a beautiful
stream under the morning sunlight of tropical woods. So let us analise what
happened: Apple created a new concept, from the grounds, that theoretically
would solve all problems when working with screens of different sizes, but this
devilish concept is composed of runtime calculated values that ruin the app’s
smoothness. Yep, it gets hard to work happily…
This view that is the UICollectionView's
cell will not have autolayout.
Nobody knows what will happen when we submit the app to the Appstore and we
sincerely hope that Apple doesn’t mind this view that, although is not
explicitly using frames, also is not configured to accept autolayout.
I’m yet to find an iOS developer that has nothing to complain about this weird
invention, but, as usual, Apple’s “this is what we want, so deal with it” policy
doesn’t give us any alternatives. Instead of easing developers’ work, they’re
making our daily lives every more difficult while Android scores another
point Apple is walking backwards.